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Introduction: Video Game Industries

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About the lecture

In this module Dr Paolo Ruffino introduces us to the video game industry, focusing in particular on: (i) video game production cultures; (ii) the size, scope and profitability of the video game industry; (iii) the status of video games as an art form; (iii) the global distribution of video games; (iv) the distribution of video games across mediums, e.g. PC, console and mobile gaming; (v) the importance of the global economic context for the video game industry.

About the lecturer

Dr Paolo Ruffino is Senior Lecturer in Communication and Media at the University of Liverpool. His research and teaching interests focus on video games, interactive media and digital cultures. His publications include: ‘Future Gaming: Creative Interventions in Video Game Culture’ (2018). He leads a module on Games and Algorithmic Culture at Liverpool.

Cite this Lecture

APA style

Ruffino, P. (2023, June 08). Close Study Products (CSPs) - Introduction: Video Game Industries [Video]. MASSOLIT. https://massolit.io/options/close-study-products-csps-55354398-4abe-43e4-96cd-c6ff48a65228?auth=0&lesson=15003&option=11448&type=lesson

MLA style

Ruffino, P. "Close Study Products (CSPs) – Introduction: Video Game Industries." MASSOLIT, uploaded by MASSOLIT, 08 Jun 2023, https://massolit.io/options/close-study-products-csps-55354398-4abe-43e4-96cd-c6ff48a65228?auth=0&lesson=15003&option=11448&type=lesson